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Real World 3D - A Primer to Making Real Objects from 3d Designs PDF E-mail
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Real World 3D - A Primer to Making Real Objects from 3d Designs

 

3D modelling and its corporate big brother of Solid Freeform Fabrication or Rapid Prototyping began in the early 80's as a way to use machines to make objects faster than a traditional modeler could. By using Computer Aided Design machines such as pen plotters and then variable-height plotters, developers soon came up with the means to have a machine able to carve elements out of foam or wood in multiple layers or levels, but it was still one half or one side. A CAD table could produce an object of up to 48"x48" with a depth of up to 4" - but only 1 sided, so two of them would have to be made for an 8" object, or many layers for a more detailed or larger object.

The first Stereo-Lithography system was believed to have been developed at Xerox labs in the mid 1980's by a team of engineers who were experimenting with a way to fuse toner into a more solid substrate. They realised that by using a platform that moved only on the z axis or up and down with a scanning laser that could traverse across the entire plate on the x- and y- axis they could harden a layer of waxy toner, then drop the platform down a tiny fraction, put new toner on, and do the process again, thus they could slowly build up a form in 3 dimensions.

Xerox was pretty creative in the 70's and 80's - In 1971, a team from Xerox came up with the idea of putting a printhead assembly and scanning laser into a photocopier and created the first laser printer.
So, realising that this solid manufacturing process could be commercialised, they let the word out to manufacturers and developers who could put the idea to good use.

In 1988, a team led by S. Scott Crump developed a process called Fused Deposition Modelling. They went on to form the company Stratasys and produced Rapid Prototyping machines that used this technology to create physical objects from 3d models.

Laminated Object Manufacturing or LOM is a process developed and commercialized by Heliosys, in which many layers of laminated paper are sealed together after they have been cut into shape, creating a 3d object consisting of thousands or tens of thousands of sheets tightly bonded together.

Laser Engineered Net Shaping or LENS is a recent process developed by Sandia Labs where a laser is focussed onto a steady stream of metal particles sprayed into a pool of liquid metal. This process builds up a fully realised object with no hollow portions or any gaps. The metal is fully dense and the final part is almost as strong as a milled item. Optomec has licensed the LENS technology into a Rapid Prototyping machine.

Selective Laser Sintering or SLS is a process developed by 3D Systems where a laser strikes a bed of metal or plastic powder, fusing portions of it into the required shape. The bed is lowered, more powder added, and the laser passes over it again. This process, which is the original basis of the LENS process, can be used to create both fully solid or partially solid metallic or polymer objects in a limited run environment.

Stereo Lithography uses a laser striking a pool of photopolymer in a pattern defined by the CAD or STL file data. Once the laser has finished it's pass, the platform lowers, immersing the object under the surface of the photopolymer and the laser passes over again, slowly building up an object under the polymer. BaE uses Stereolithography to produce prototypes of equipment and parts extensively.

These methods have a very fine accuracy, ranging from 0.01mm for laminated Object Modelling down to 0.003mm for Stereolithography. This enables models and objects to be made to exacting specifications and allows for items such as jewellery mounts to be designed and then mass-produced in days rather than weeks.

For larger objects such as columns, airplane components, car body panels, statues and the like - a different method can be employed. 3D routers or cutting machines have also been developed that have a cutting or routing blade set on a movable head that can travel on all 3 axes and do very complex carving down to a resolution of around 0.1mm detail, depending on the cutting or routing heads.

The markets for Rapid Prototyping and Rapid Manufacturing for hobbyists is growing. The machinery ranges in price from $3,500 up to over $500,000 for some of the metal synthesis equipment. This enables hobbyists and people who need limited run products to get them at a fraction of the cost of previous methods such as moulded casting or milling and engraving prototyping.

Just do a search for Rapid Prototyping or Solid Freeform Fabrication - there are plenty of companies out here ready to build your 3d object in 3 full dimensions so you can hold it in your hand.

Tim Morrison is a founding member of Morristreet.com, a technology company developed to bridge the gap between virtual and real worlds in the realm of 3d. Our goal is to be able to produce a 3d image on the computer and then produce it as a physical object - no matter what the complexity or detail involved. In this vein, we keep track of anything in relation to 3D imagery that can bring our goals closer, be it gaming consoles that can do more than play games, hardware imaging solutions, or software that can make our lives easier. Real World 3D is coming, Morristreet is in the lead!

 

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Tags:  Designing Prototypes 3D Design Real World 3D Objects from 3d Designs
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Copyright (C) 2007 Alain Georgette / Copyright (C) 2006 Frantisek Hliva. All rights reserved.

 

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